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-
- You Guess It V1.01
-
- July 5, 1994
-
- This package contains a game I call 'You Guess It'.
-
- It is based upon interactive computer based versions of the classic 'MasterMind'
- game that I've played over the years.
-
- It is written entirely in REXX with the exception that it makes use of the
- 'MMPM/2' REXX extensions in OS/2 and the 'Panel Display System' ('PDS')
- ShareWare package.
-
- While this game will make use of the 'MMPM/2' REXX extensions, they are not a
- requirement for the game. UGUESSIT will detect the existance of 'MMPM/2', or
- lack thereof, and adjust its play accordingly.
-
- This game does require the 'Panel Display System' shareware package.
-
- The 'PDS' package provides the interface used by UGUESSIT to interact with the
- player.
-
- The UGUESSIT game itself is freeware. It was originally a DEMO for the 'PDS'
- package but was split into a separate package in order to reduce the size of the
- 'PDS' package itself.
-
- INSTALLATION:
-
- Install the PDS package first and execute its 'Installation Verification
- Procedure' to insure correct installation of that package.
-
- Change drive and directory to the subdirectory which contains the unzipped
- UGUESS.ZIP package.
-
- PLAY:
-
- UGUESSIT will think of a random 4 digit number.
-
- The player's objective is to guess the digits of this number in the correct
- order.
-
- The player has ten guesses at this number.
-
- The player enters 4 digits and presses the 'ENTER' key to register a guess.
-
- UGUESSIT then tests the 4 digits of the guess and displays the results. The
- results are displayed as the number of digits in the guess which are the
- correct value and the number of digits in the guess which are also in the
- correct position.
-
- The game ends when the player either guesses the number or runs out of
- guesses.
-
- FUNCTION KEYS:
-
- F1 - Displays help panels.
- F3 - Quits the game.
- ENTER - Registers a guess.
- Alt-S - Toggles the 'MMPM/2' sounds (if 'MMPM/2' is installed and
- a sound card exists).
- Alt-U - Toggles the game between 'Unique' and 'Not Necessarily Unique' digits.
- The 'Unique' form of the game insures that all 4 digits in,
- a number to be guessed, are unique. The 'Not Necessarily Unique' form
- does not prevent duplicate digits in the target number.
-
- STRATEGY:
-
- Basically, UGUESSIT is a game of deduction.
-
- The player asks questions of the game by entering carefully considered guesses
- which are based on the results of previous guesses.
-
- COMMAND LINE OPTIONS:
-
- UGUESSIT defaults to starting with the 'Not Necessarily Unique' mode of play
- and with 'MMPM/2' sounds enabled.
-
- This can be overridden with the following switchs:
-
- /shhh - No sounds please.
- /unique - Target guesses to use all unique digits.
-